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Tournament tie-breakers: which to use and in what order

On this page
  1. The common tie-breakers
  2. Three-way ties
  3. When everything is still level
  4. Explaining the table

When two teams finish level on points, a tie-breaker decides who ranks higher. The order matters, so publish it before the event starts.

The common tie-breakers

Tie-breakerWhat it measuresGood for
Head-to-headPoints from matches between the tied teams onlyLeagues, pickleball, basketball
Score differenceScored minus concededFootball, hockey, pickleball
Score forTotal scoredRewarding attacking play
Most winsMatches wonWhen draws are possible
Set differenceSets won minus lostVolleyball, tennis, badminton
BuchholzSum of your opponents’ pointsSwiss events
Sonneborn–BergerPoints of opponents you beat (+ half for draws)Swiss events

Three-way ties

Head-to-head is calculated among only the teams that are tied. If A, B and C are level and A beat both, A goes first. If each beat one of the others, head-to-head can’t separate them and the next tie-breaker decides. Some competitions then restart from head-to-head for any teams still level; the generator moves on down your list instead. The three-way tie example shows both versions with real scores.

When everything is still level

The generator falls back to seed order and marks those rows, so you can apply your own rule (a coin toss or play-off) and set the order manually for group stages.

Explaining the table

Every tied row shows what separated it — “Ahead on head-to-head” — so you can answer questions at the scorer’s table without doing the maths by hand.

Set your own tie-breaker order in the generator.

Open the generator